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Qualification - OTHM Level 4 Diploma in Information Technology

Unit Name - Programming Foundations

Unit code - A/617/2265

Unit Level - Level 4

Assignment Title - Programming Foundations

Unit Credit - 20

Learning Outcome 1: Understand the basic principles of algorithms.

Learning Outcome 2: Understand the basic principles of computer programming.

Learning Outcome 3: Understand the basics of an Object- oriented Programming language.

Learning Outcome 4: Be able to code and compile software using a choice of object-oriented Programming language.

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LO1 • History of Algorithms.
• Definition of algorithms
o Input
o Output
o Definiteness
o Finiteness
o Effectiveness.
• Brute Force.
• Greedy Algorithms: "take what you can get now" strategy.
• Divide-and-Conquer.
• Decrease-and-Conquer.
• Dynamic Programming.
• Transform-and-Conquer.
• Backtracking and branch-and-bound: generate and test methods.
• Flowchart symbols.

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LO2 • Definition, principles of programming
o Abstraction
o KISS
o Open/Closed entities
o Coupling
o Cohesion.
• Programming history
o Charles Babbage's Analytical Engine
o the concept of storing data in machine-readable form
o low & high-level languages (COBOL, FORTRAN, and Lisp)
o Moore's law
o Procedural
o OO
o Languages (COBOL, FORTRAN, Java, JavaScript, C#, C++, Python, PHP, Ruby on Rails)
• The main () Function
• The #include and #define directives
• The Variable Definition
• The Function Prototype
• Program Statements
• The Function Definition
• Program Comments
• SQL, Java, JavaScript, C#, C++, Python, PHP, Ruby on Rails.
• Compare; use, error handling, ease of use.

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LO3 • Code Reuse and Recycling
• Encapsulation
• Design Benefits
• Software Maintenance
• Classes and objects
• Arrays
• Lists
• Stacks
• Queues
• Trees
• Intermediate representations and their purpose.
• Arrays (1- and 2-dimensions)
• Implementation of queues
• Stacks and lists
• Debugger
• Breakpoints
• commands
• Use of IDEs
• data structure display/verification
• Use of debugging tools.

LO4 • Design using SQL, Java, JavaScript, C#, C++, Python, PHP, Ruby on Rails.
• Use Debugger, breakpoints, commands in the chosen language, C ++/JAVA/Python/or similar an OOPL.
• Code writing standards, comments, documentation
• Use of IDEs, test plan

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Learning Outcomes- The learner will:

Assessment Criteria- The learner can:

1. Understand the basic principles of algorithms.

           Explain the concept of an algorithm.

      Describe common algorithmic techniques and solutions.

           Create a flowchart from an algorithm.

2. Understand the basic principles of computer programming.

           Describe computer programming principles.

      Summarise the historical development of computer programming.

      Explain major components of a programming language.

      Compare the strengths and limitations of modern computer programming languages.

3. Understand the basics of an Object- oriented Programming language.

           Explain the benefits of object oriented design.

      Evaluate when to use Object-oriented design methodology.

      Explain how objects are used in Object-oriented programming.

      Explain the steps in creating an Object-oriented program.

           Explain how to compile a program and debug codes.

4. Be able to code and compile software using a choice of object-oriented

Programming language.

          Design object oriented programs involving multiple objects.

          Explain the impact of style on developing and maintaining programs.

           Develop programs using best practice.

           Implement, test and debug solutions.

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